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Monday, 23 October 2017

New Stencyl topic: animation

 for more, https://stencyl-nator.blogspot.my/p/blog-page_23.html

 next topic: fixing the [object][object] stuff
Posted by chin hon nang at 11:00 No comments:
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      • New Stencyl topic: animation
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code mode

  • code - setting opacity
  • code mode - Empty actor behavior shortened
  • code mode - get Game Attributes
  • Code mode vs design mode

drawing and amimations

  • code - setting opacity
  • diagnosis (debug) drawing.
  • Drawing without using Stencyl.graphics.G (Stencyl 4.0)
  • Formatting number
  • Stencyl 2.2.0 - in game edit info panel
  • Stencyl 2.2.0 - set font colour
  • Stencyl : info panel
  • stencyl: animation

Getting started

  • Design mode (incomplete)
  • menu bar
  • settings

game mechanics

  • adding actors accoding to tiles without custom blocks
  • click move command
  • inventory
  • keyboard movements - code mode
  • multiple save slots
  • new character settings - initialise stats
  • pop up options with Stencyl 2.x
  • Stencyl : info panel
  • Stencyl - click for reward logic
  • stencyl: number-reaching achievenents
  • random wander with Stencyl
  • pathfinding part 1: tile data to perimeter data (incomplete)
  • so-called endless scenes.
  • Stencyl: upgrade and downgrade
  • typing feature - main page

individual snippets

  • Actors > properties > Actor Type
  • Actors > Properties > Kill actor
  • Flow > Time > Do later
  • Game Attribute > Setters
  • Game > saving > load game
  • Game > Saving > save game
  • Scene_Actors Create Actor on Layer
  • Scene > Actors > each actor in actor group
  • Scene_Game Flow - reload scene in one trasition
  • Scene_Game Flow - switch scene in one transition,
  • Scenes > view > camera x & Y
  • Scene > view > move camera center to
  • User Input - KeyBoard & Mouse - mouse posotions
  • Actors > Tweening > scale actor

Non-Stencyl topics

  • treat ringworm with dishwashing detergent
  • test page
  • editing javascript, HTML5 publish.

quick tips

  • code search bar
  • to search as much as possible in StencylForge
  • Stencyl 4.0 or later : less space is used

recently added

  • typing feature - main page
  • Drawing with no G - line
  • Typing feature version 2 code mode

Stencyl - fix mess, debug and decrease lag

  • Stencyl - to fix "bring to front" mess and unwante...
  • Stencyl - fixing the [Object][Object] or NaN stuff...
  • computational shortcuts
  • Actor groups.

Stencyl tutorial

  • Actor mode
  • adding actors accoding to tiles without custom blocks
  • A new way to fill game attribute blanks
  • muitiple save files - no game attribute (HTML5)
  • pop up options with Stencyl 2.x
  • random wander with Stencyl
  • Stencyl: moving around the scene with your mouse
  • code - setting opacity
  • Stencyl: to different scenes with the same actor type
  • stencyl: changing actor color
  • Stencyl: lists
  • Stencyl - click for reward logic
  • Stencyl 2.x - new number system .... all in standa...
  • typing feature
  • ultra high firing rate without lagging
  • Global custom block

Under development

  • under development: Adventures of a lardball

unfixable Stencyl bugs and errors

  • cannot load game.xml
  • Stencyl - if events in behavior are not working ev...

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