for Stencyl 2.0
useful for hover info panels,code:
No opacity: g.setOpacity(Math.min(0,256));
50% opacity: g.setOpacity(Math.min(128,256));
100% opacity: g.setOpacity(Math.min(256,256));
game attribute for in-game change: g.setOpacity(Math.min((getGameAttribute("opacity") as Number),256))
however, one can fill the sinppet below with game attribute, common attribute or a number from a list
anyway, it can insignificantly reduce the lag with as there is no additional "twist"
g.setOpacity(Math.min((0,256));
For Stencyl 4.0 and later,
g. alpha = 1 // default value
g. alpha = 0.5 //50% opacity.
g. alpha = 0.2 //20% opacity
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