For Stencyl 2.x
get Game attributes in code modeboolean - getGameAttribute("") as Boolean
list - getGameAttribute("") as Array
number -getGameAttribute("") as Number
text- getGameAttribute("") as String
Example: g.setFontColor(Util.RGBToHex((getGameAttribure("colorPower1") as Number),(getGameAttribute("colorPower3") as Number),(getGameAttribute("colorPower2") as Number)));
source: add game attribute into a blank then see preview code
For Stencyl 4.0 or later
Engine.engine.getGameAttribute("your game attribute");
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