under development: Adventures of a lardball




Game Development progress
Done:
1. main menu 
2. typing feature to load game.

in progress:  so-called endless scenes with zoom in and out. 

Likely next: 
1. load game progress and progress bar since the game will use many save files for each save slot. 
2. Player speed adjusments. 
 

Story behind the game design
The lsland named Neo Ero was the richest island on its planet until the resources ran out leaving the land desolate.  

Character Design. 
The picture above shows the rough character design. Subject to change and refinement after the game becomes playable. 

1 tile is 2 meters x 2 metres, and the characters will be roughly 1.8m wide. - The fresh foods are very expensive due to scarce land to grow them. Instead processed food are very cheap because of low logistic cost.  Most locals are out of jobs and rely on the ration that could be stored forever. Fishing is gone due to the imported waste that expands the island. 

Ever-expanding "beach" 
The government as also made deals with foreign entities to import trash and dangerous waste to pay up for the welfare. 

Games inside this game
Aside the unhelathy diet that has never been anywhere else, the sendatary lifestyles the games will futher up the weight gains. Most of the people here move as little as vipers do. The games took the world by storm. All the upcoming demos will be here including Prosperity Valley  

Monsters 
There are labs that produce monsters to sell elsewhere paying the government the the money. Somet of them escaped. the locals use the ration th catch the monsters by making them fat and slow. The monsters do thrive on the ever-expanding beach and abandoned mines. 

Punishing game mechaincs (default)
The game itself will be barely playable at first (see paywalls that no longer accepts payments).But as the game progresses, the player unlocks features and gains stats. There is no human is as fat as 2 single beds is alive in the real world. People this fat ias very little stamina and spent all day playing the games thus have low inteligence. though it is proposed that difficulty customisation 


Project requirements
Not as demanding as Prosperity Valley but more "paywall that does not accept your money" features. Otherwise it is just a compromised version of Prosperity Valley with different storyline.   

Character Design 
There will be more squishum and rolls the the players and NPCs

Games inside this game
The games will reveice more effort form the developer than this game itself. in order to fulfill the lethargy of the locals. The starting games are aimed to be the best game in the world. 
    

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