Sunday, 27 December 2015

topic update: new way for pop up menu

pop up menu can use boolean, number and text. In this case, Number. Instead of using 1 or 0, this uses negative or positive. 

one can use either one :
normal - positive values as true, negative values as false
invert - negative values as true, positive values as false
as long as the number game attribute used is not 0 or NaN

this is an example of pop up menu using positive an negative values


applies to master which create pop up stuffs
applies to pop up stuffs
 to compare name of the game attribute to search for typing error

for more about the pop up options:internal link: http://stencyl-nator.blogspot.my/p/stencyl.html





Sunday, 13 December 2015

getting list in code mode

well, the developer is trying to make in-game colour edit again but this time with multiple save slots. 

step 1,  add "list sub-events" then see the code mode

if the color settings is success, I will tell you later