Monday, 19 February 2024

Prosperity Valley will be compromised.

compromised feature: "infinite scene" rendering for multi-tile objects. Thus the maximun object sise is 3 tiles (3x3) tiles. 
Reason: buggy in killing actors. And crashed during diagnosis loading actor array from class in behaviors. 
Proposed Design changes: fat character design. - should be a little slimmer than a single bed. Yes, that is difficult to achieve in reality 

Ever since the last post, Stencyl-nator has lost most of its views. Although Stencyl-nator seems abondoned and fades into obscurity, the game development is not dead but rather slow because he is employed. 

The new code is far too long to be placed here. New blog will be written as soon as the the game is whrthy to be shown in the screenshots.