Sunday, 28 June 2026

new stencyl topic : Scenes > actors > create actor at dront

Adventures of a lardball is about to start to develop inventory section so will create plenty of actors that is considered as buttons or HUDs. so we start lokking for computational shrotcuts for hud button creations and we also plan to add a text-based game that mimics YourChronicle on Steam https://store.steampowered.com/app/1546320/Your_Chronicle/. but different storyline in Adventures of a lardball Game inside game system .

The new Stencyl topic - scene > actors > create actor at Front

other stencyl topic - make your StencylWork playable offline (batch)

Wednesday, 10 June 2026

Styencyl topic update: actor> effects > apply effects

Stencyl topic:
There were plenty of typos  in this page now fixed.
the need to keep the bitmap filter renewed/initialised  before apply to each actor every time. 

The bottom of the mentioned page shows a video  that shows the Adventures of A lardball development progress as of 10 june 2026, it is still unplayable due to the iniability to progress. More importantly,  applying to multibpe actors without renewing/re-initializing for subsequent actors will result in each actor getting darker than le last 


Saturday, 21 February 2026

New Stencyl topic: Other errors

Apologies: 
Stencyl apologises for the last blog fiasco over the uncorrected claimed corrected, now corrected
https://stencyl-nator.blogspot.com/p/typing-feature-version-2-code-mode.html

New Stencyl topics:
1. cannot find behavior or code during cimpilation (picture above): 

2. Actors > Effects

Other news
No wager-rytms plans to beat a triple zero rouleette or equivalent such as Sands roulette (which has houch edge 7.7 %) yet. Since they may be rigged via magnetic balls contrilling where the ball goes. 

  

Sunday, 1 February 2026

Stencyl topic correction; typing feature version 2

Apologies:
Stencyl-nator apologises for some errors in typing feature version 2: 


old code
public function dwg(u0,u1,u2,u3) // HTML 5 version can run without the useless parameters
//but flash cannot
if(this.mos)         {this.rh.draw(this.x,this.y,this.w,this.h);//hover this.dline.draw(this.x+5+this.pos_px,this.y+30,this.x+5+this.pos_px,this.y+60);}

new code
public function dwg(u0,u1,u2,u3) // HTML 5 version can run without the useless parameters
//but flash cannot
if(this.mos)
                {
this.rh.draw(this.x,this.y,this.w,this.h); //hover 
this.dline.draw(this.x+5+this.pos_px,this.y+30,this.x+5+this.pos_px,this.y+60);
}

Other news
The lardball collision systemmwith zoom has been successful now is is just to do some multiple-actor animation. In the mean time we are also developing soime loss streak probability distribution just to see some possibility to beat a triple zero roulette in a long run. 

Yes triple zero roulettes without special features do exist just that the triple zero isreplaced with company or venue logo.