Game Attributes > getters > get game attributes

In this case, the game attribute is player level. 

snippet 

code in preview code in design mode:
getGameAttribute("player level")
 
code without import com.stencyl.behavior.Script.*
Script.getGameAttribute("player level")

computational shortcut level 1:
Engine.engine.getGameAttribute("player_level")

computational shortcut level 2
Engine.engine.gameAttributes.get("player_level")

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