Apology
Sooryn for not being here for so long as we work where Stencyl, Haxe, HTML and JavaScript are not applicable and sorry for the misleading title in one of our pages (see topic updates).
Prosperity Valley Game developent:
Change method for multi-tile object rendering system. that is one object can have multiple actors.
currently testing and concept devbelopment on interaction,
currently testing and concept devbelopment on interaction,
object stats (multiple objects shares the same stats).
About splahs radius: prevent damage stacking as each actor receives damage form splash radius in an boject.
Not yet started the rendering system bu interaction concept development.
Topic updates:
change title "switch scene" to "reload scene" because of misleading titles.
https://stencyl-nator.blogspot.com/p/scenegame-flow-swicth-scene-in-one.html
https://stencyl-nator.blogspot.com/p/scenegame-flow-swicth-scene-in-one.html
Old stencyl-nator stuffs
MapleStory monsters will no longer be used (even if they reached public domain). but maybe fat furries VS the cakes but certainly not before we progress Prosperity Valley to a playable state. The MapleStory monters our version could be the culprit why we lose views.
Do drink more water, otherwise you will procrastinate your tasks. That is my 9 years of experience with Stencyl. Feeling lazy because of dehydration.
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