Still working on splash radius for multi-actor objects. before we move move on to the multi-actor renderung system. Currently working on fake regions which is not regions or actor but a programmed circular actor sensors. However, the sensors will scan all actors in the group and determine whether they are inside instead of using actual region or any listeners.
New Stencyl topics:
1. Actor Group: https://stencyl-nator.blogspot.com/p/actor-groups.html
The picture above explains why StencylWorks are lag. The page can aso be found in Getting Started > Settings. 2. each actor in a group: https://stencyl-nator.blogspot.com/p/scene-actors-each-actor-in-actor-group.html
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