Monday, 8 December 2025

new stencyl topics: 2025L08

We also apologise for the very difficult to understand the so-called endless scene with zoom. where the 512 and 256 are the tile width and its half-width respectively the heights are the same. 

Still working on the solid collision system without making the actors solid (cheked on Is a Sensor in collision tab). In the mean time, here is some new Stencyl topics.  

actors > properties > get actor group. 
this is while we are working with collision system trying to get the collision right

actors > properties > make actors always active on screen. 
This is important all games that has scenes blgger than screen. 

Game Attributes > getters > 
though we stopped using game attributes but rather public static vars and multi-file save system

and soon we will nest save game pages like we do to so-called endless scenes.